Derek Lakin

Customizing MessageBox on Windows Phone 7

Whilst I’m really impressed with Windows Phone 7 as a smartphone operating system and even more impressed with the ease and simplicity with which developers can produce applications for this new operation system (it’s basically Silverlight 3 with a few phone-specific tweaks and additions), there are a few omissions that can make life difficult for developers. One of these omissions is in the MessageBox API, which offers the following two Show methods:

MessageBoxResult Show(string);``MessageBoxResult Show(string, string, MessageBoxButton);

The problem is that the MessageBoxButton enumeration only supports the OK and OKCancel values, which means that we’re limited to either an ok button or an ok and a cancel button. The YesNo and YesNoCancel enumeration values are not supported. I’ve just been working on a project where these additional values would have been helpful and in fact, instead of inventing a custom UI, I wanted to be able to customize the button labels, so I set about creating my own MessageBoxService class (the use of an instance class instead of static methods was mostly down to which way the wind was blowing!).

User Interface Layers

The following diagram shows the layers required on the user interface:

MessageBoxService Layers

Basically, we need to display a semi-transparent blanking layer over the page content, and then display the message box on top of that. In order to correctly swap colors when the device theme changes there’s actually an extra layer under the message box content, too.

To all intents and purposes the XAML for the user interface (shown above) looks something like this:

1: GridBackground="#7F000000"Grid.RowSpan="2">

2: Grid.RowDefinitions>

3: RowDefinitionHeight="Auto"/>

4: RowDefinitionHeight="*"/>

5: Grid.RowDefinitions>

6: GridBackground="#7F000000">

7: Grid.ColumnDefinitions>

8: ColumnDefinitionWidth="*"/>

9: ColumnDefinitionWidth="*"/>

10: Grid.ColumnDefinitions>

11: Grid.RowDefinitions>

12: RowDefinitionHeight="Auto"/>

13: RowDefinitionHeight="Auto"/>

14: Grid.RowDefinitions>

15: Grid.Projection>

16: PlaneProjection/>

17: Grid.Projection>

18: BorderBackground="{StaticResource PhoneForegroundBrush}"

19: Grid.ColumnSpan="2"

20: Grid.RowSpan="2"/>

21: BorderBackground="#7F000000"

22: Grid.ColumnSpan="2"

23: Grid.RowSpan="2"/>

24: StackPanelGrid.ColumnSpan="2"Margin="12,0,12,12">

25: TextBlockFontFamily="Segoe WP Semibold"

26: FontSize="32"

27: Margin="12"

28: Text="Message Caption"

29: TextWrapping="Wrap"/>

30: TextBlockFontSize="24"

31: Margin="12,0,12,12"

32: Text="Message Text"

33: TextWrapping="Wrap"/>

34: StackPanel>

35: ButtonContent="yes"Grid.Row="1"/>

36: ButtonContent="no"Grid.Column="1"Grid.Row="1"/>

37: Grid>

38: Grid>

In actual fact I create the user interface in code so that I can update the number of columns and the column span of the elements according to the number of buttons being displayed. One of the other things that seemed odd to me with the framework MessageBox.Show methods is that if you only display an ok button, that button only takes up half of the width of the message box, so I fixed that in my MessageBoxService so that when there is only one button, it stretches to fit.

Adding the Message Box to the Current Page

The next part in the process is to actually inject the user interface for our custom message box into the current page. To achieve this, I keep use two properties: one to get the PhoneApplicationFrame that holds the application content, and another that is updated every time the message box is shown which identifies the current PhoneApplicationPage, as shown below.

1: public PhoneApplicationFrame RootFrame

2: {

3: get

4: {

5: if (null this._frame)

6: {

7: this._frame = Application.Current.RootVisual as PhoneApplicationFrame;

8: }


10: returnthis._frame;

11: }

12: }

1: public PhoneApplicationPage CurrentPage

2: {

3: get

4: {

5: if ((null this._page) &&

6: (null != this.RootFrame))

7: {

8: this._page = this

9: .RootFrame

10: .GetVisualDescendants()

11: .OfType()

12: .FirstOrDefault();

13: if (null this._page)

14: {

15: this._page = this.RootFrame.Content as PhoneApplicationPage;

16: }

17: }


19: returnthis._page;

20: }

21: }

NOTE: The GetVisualDescendants method is an extension method that is included in the code download.

Once I’ve got the current page, I then find the first visual descendant of the page that is a Panel, which is invariably a Grid because of the templates that Visual Studio/Expression Blend provides.

1: private Panel FindRootVisual()

2: {

3: if (null != this.CurrentPage)

4: {

5: // Return the first Panel element.

6: returnthis

7: .CurrentPage

8: .GetVisualDescendants()

9: .OfType()

10: .FirstOrDefault();

11: }


13: returnnull;

14: }

If it is a Grid, I set the Grid.ColumnSpan and Grid.RowSpan attached properties on my own root element (for the message box) so that it completely covers the page content.

1: // Make sure that our grid spans all rows and columns of it's parent, if the

2: // parent is a Grid.

3: if (rootVisual is Grid)

4: {

5: var parent = (Grid)rootVisual;

6: int columnCount = parent.ColumnDefinitions.Count;

7: if (columnCount > 0)

8: {

9: this._rootElement.SetValue(

10: Grid.ColumnSpanProperty,

11: columnCount);

12: }


14: int rowCount = parent.RowDefinitions.Count;

15: if (rowCount > 0)

16: {

17: this._rootElement.SetValue(

18: Grid.RowSpanProperty,

19: rowCount);

20: }

21: }

Once we’ve done all that, it’s simply a matter of adding the root element of the message box user interface to the Children collection of the Panel element.

Animating the Message Box

The normal MessageBox animates in and out using an animation that appears to make the content “swivel” around it’s horizontal center. To be as consistent as possible I wanted to do the same thing. Fortunately, the awesome Kevin Marshal has already done the hard work in this respect in his WP7 – Page Transitions Sample blog post. So, I added two Storyboards that are initialised in the constructor: one for the show animation and one for the hide animation. To the naked eye, the animations are virtually indistinguishable from the normal MessageBox.

Once the message box user interface is added to the current page, I update the show Storyboard so that each part targets the correct element, and then start the animation on the first layout.

1: // Update and start the storyboard to show the message box.

2: foreach (var timeline inthis._showStoryboard.Children)

3: {

4: Storyboard.SetTarget(timeline, this._mbsRoot);

5: }


7: // Once the elements are ready, start the storyboard to show them.

8: this._mbsRoot.InvokeOnLayoutUpdated(() =>

9: {

10: this._showStoryboard.Begin();

11: });

NOTE: The InvokeLayoutUpdated method is another extension method that is included in the code download.

Handling the Back Button

The next hurdle to overcome is handling the back button. With a page loaded, pressing the back button would normally navigate backwards through the page stack, but when a message box is displayed pressing the back button should dismiss the message box instead.

Fortunately, I’ve already got a reference to the current page, so I use this to hook the BackKeyPress event. In the handler I check to make sure that the message box is open, then cancel the back key press and close the message box.

1: privatevoid OnBackKeyPress(object sender, CancelEventArgs args)

2: {

3: if (true this.IsOpen)

4: {

5: args.Cancel = true;

6: this.Close();

7: }

8: }

Closing the Message Box

Closing the message box is a fairly simple process that is initiated by setting the Result property. The Result property is a <a href="">MessageBoxResult</a> property and in the setter I call the Close method. The close method does a bit of tidying up, makes sure that both storyboards are stopped, updates the target for the hide animation, and then starts the hide animation. Once the hide animation has completed I raise the Closed event. Each of the buttons has it’s Click event wired up to an event handler that sets the Result property to the appropriate value.

1: privatevoid Close()

2: {

3: this.IsOpen = false;

4: this._showStoryboard.Stop();

5: this._hideStoryboard.Stop();

6: foreach (var timeline inthis._hideStoryboard.Children)

7: {

8: Storyboard.SetTarget(timeline, this._mbsRoot);

9: }


11: this.hideStoryboard.Completed += this.HideStoryboardComplete;

12: this._hideStoryboard.Begin();

13: }



16: privatevoid HideStoryboard_Complete(object sender, EventArgs e)

17: {

18: if (null != this._hideStoryboard)

19: {

20: this.hideStoryboard.Completed -= this.HideStoryboardComplete;

21: }


23: this.RaiseClosed();

24: }

Using the MessageBoxService

So far I’ve covered the major points of the MessageBoxService implementation, but not now to use it. The MessageBoxService class exposes a single Show method, a Result property, and a Closed event. You call Show, wait for the Closed event to fire, and then check the value of the Result property as the following code snippet shows.

1: privatevoid MessageBoxService_Click(object sender, RoutedEventArgs e)

2: {

3: this.service.Closed += this.MessageBoxServiceClosed;

4: this._service.Show(

5: this._message.Text,

6: this._caption.Text,

7: MessageBoxServiceButton.YesNoCancel);

8: }


10: privatevoid MessageBoxService_Closed(object sender, EventArgs e)

11: {

12: this.service.Closed -= this.MessageBoxServiceClosed;

13: this.result.Text = this.service.Result.ToString();

14: }

You can also customize the button labels (which was one of my original goals) by passing in a List of button labels. When the MessageBoxService creates the buttons it checks to see if a custom label has been provided and uses that instead. The other labels are stored in a Resources file to make localization easier.

The following code example shows how to specify custom button labels. Each label is used to replace the corresponding button in the supplied MessageBoxServiceButton enumeration value. In the following example, abort corresponds to yes and the Result property will be MessageBoxResult.Yes, and retry corresponds to no and the Result property will be MessageBoxResult.No.

1: privatevoid MessageBoxService_Click(object sender, RoutedEventArgs e)

2: {

3: this.service.Closed += this.MessageBoxServiceClosed;

4: this._service.Show(

5: this._message.Text,

6: this._caption.Text,

7: MessageBoxServiceButton.YesNoCancel

8: new Liststring> { "abort", "retry", "cancel" });

9: }

Known Issues

The standard MessageBox has better access to the operating system than us lowly developers do, so there are a couple of things that I wasn’t able to achieve in my MessageBoxService implementation:

  • There is no sound played when the message box is shown. The sound files that the operating system uses have not (yet?) been made publicly available, so I wasn’t able to include this. You could use your own sound, but I opted to go without for now. If you want to add your own sound, or when the Metro sound files are released, you can play a sound by using the XNA SoundEffect class, as described on MSDN.
  • When the system tray is visible, I’ve got no way to blank it out like the standard message box does, so the system tray remains visible. In the application I was working on, the system tray wasn’t visible, so not a big deal for me, and unlikely to be a problem more generally, but it still niggles.
  • Similarly, there’s no way to extend the blanker overlay over the application bar, which is provided by the operating system. As a workaround for this, the MessageBoxService class remembers whether the application bar was visible when it was shown, and then hides it. When it is closed, the application bar is shown again. Again, not an ideal solution, but better than having an enabled application bar.


A few other things I learned along the way:

  • If you want to use a semi-bold font weight for the default Segoe font, you need to actually change the FontFamily to Segoe WP Semibold (it’s used for the title of the message box).

The Code

You can access the code from GitHub: or you can download a ZIP of the code from SkyDrive: